Module index

Module ida_graph

Graph view management.

Global variables

var GLICTL_CENTER

the gli should be set/get as center

var MTG_DOT_NODE

is dot node?

var MTG_GROUP_NODE

is group node?

var MTG_NON_DISPLAYABLE_NODE

for disassembly graphs - non-displayable nodes have a visible area that is too large to generate disassembly lines for without IDA slowing down significantly (see MAX_VISIBLE_NODE_AREA)

var NIF_BG_COLOR

node_info_t::bg_color

var NIF_EA

node_info_t::ea

var NIF_FLAGS

node_info_t::flags

var NIF_FRAME_COLOR

node_info_t::frame_color

var NIF_TEXT

node_info_t::text

var git_edge

edge (graph_item_t::e, graph_item_t::n. n is farthest edge endpoint)

var git_elp

edge layout point (graph_item_t::elp)

var git_node

node title (graph_item_t::n)

var git_none

nothing

var git_text

node text (graph_item_t::n, graph_item_t::p)

var git_tool

node title button (graph_item_t::n, graph_item_t::b)

var grcode_calculating_layout

calculating user-defined graph layout. @param g: (interactive_graph_t *) @retval 0: not implemented @retval 1: graph layout calculated by the plugin

var grcode_center_on

use viewer_center_on()

var grcode_change_group_visibility

use interactive_graph_t::change_group_visibility()

var grcode_changed_graph

new graph has been set. @param g: (interactive_graph_t *) @retval 0: must return 0

var grcode_clear

use interactive_graph_t::clear()

var grcode_clicked

graph is being clicked. this callback allows you to ignore some clicks. it occurs too early, internal graph variables are not updated yet. current_item1, current_item2 point to the same thing. item2 has more information. see also: custom_viewer_click_t @param gv: (graph_viewer_t ) @param current_item1: (selection_item_t ) @param current_item2: (graph_item_t *) @retval 0: ok @retval 1: ignore click

var grcode_create_circle_layout

use drawable_graph_t::create_circle_layout()

var grcode_create_digraph_layout

use interactive_graph_t::create_digraph_layout()

var grcode_create_disasm_graph1

use create_disasm_graph(ea_t ea)

var grcode_create_disasm_graph2

use create_disasm_graph(const rangevec_t &ranges)

var grcode_create_graph_viewer

use create_graph_viewer()

var grcode_create_group

use interactive_graph_t::create_group()

var grcode_create_interactive_graph

use create_interactive_graph()

var grcode_create_tree_layout

use drawable_graph_t::create_tree_layout()

var grcode_create_user_graph_place

use create_user_graph_place()

var grcode_creating_group

a group is being created. this provides an opportunity for the graph to forbid creation of the group. Note that groups management is done by the interactive_graph_t instance itself: there is no need to modify the graph in this callback. @param g: (interactive_graph_t ) @param nodes: (intvec_t ) @retval 0: ok @retval 1: forbid group creation

var grcode_dblclicked

a graph node has been double clicked. @param gv: (graph_viewer_t ) @param current_item: (selection_item_t ) @retval 0: ok @retval 1: ignore click

var grcode_del_custom_layout

use interactive_graph_t::del_custom_layout()

var grcode_del_node_info

use viewer_del_node_info()

var grcode_delete_group

use interactive_graph_t::delete_group()

var grcode_delete_interactive_graph

use delete_interactive_graph()

var grcode_deleting_group

a group is being deleted. this provides an opportunity for the graph to forbid deletion of the group. Note that groups management is done by the interactive_graph_t instance itself: there is no need to modify the graph in this callback. @param g: (interactive_graph_t *) @param old_group: (int) @retval 0: ok @retval 1: forbid group deletion

var grcode_destroyed

graph is being destroyed. Note that this doesn't mean the graph viewer is being destroyed; this only means that the graph that is being displayed by it is being destroyed, and that, e.g., any possibly cached data should be invalidated (this event can happen when, for example, the user decides to group nodes together: that operation will effectively create a new graph, that will replace the old one.) To be notified when the graph viewer itself is being destroyed, please see notification 'view_close', in kernwin.hpp @param g: (interactive_graph_t *) @retval 0: must return 0

var grcode_edge_infos_wrapper_clear

use edge_infos_wrapper_t::clear()

var grcode_edge_infos_wrapper_copy

use edge_infos_wrapper_t::operator=()

var grcode_empty

use interactive_graph_t::empty()

var grcode_find_subgraph_node

use interactive_graph_t::_find_subgraph_node()

var grcode_fit_window

use viewer_fit_window()

var grcode_get_curnode

use viewer_get_curnode()

var grcode_get_custom_layout

use interactive_graph_t::get_custom_layout()

var grcode_get_gli

use viewer_get_gli()

var grcode_get_graph_groups

use interactive_graph_t::get_graph_groups()

var grcode_get_graph_viewer

use get_graph_viewer()

var grcode_get_node_info

use viewer_get_node_info()

var grcode_get_node_representative

use interactive_graph_t::get_node_representative()

var grcode_get_selection

use viewer_get_selection()

var grcode_get_viewer_graph

use get_viewer_graph()

var grcode_gotfocus

a graph viewer got focus. @param gv: (graph_viewer_t *) @retval 0: must return 0

var grcode_group_visibility

a group is being collapsed/uncollapsed this provides an opportunity for the graph to forbid changing the visibility of the group. Note that groups management is done by the interactive_graph_t instance itself: there is no need to modify the graph in this callback. @param g: (interactive_graph_t *) @param group: (int) @param expand: (bool) @retval 0: ok @retval 1: forbid group modification

var grcode_is_visible_node

use interactive_graph_t::is_visible_node()

var grcode_layout_calculated

graph layout calculated. @param g: (interactive_graph_t *) @param layout_succeeded: (bool) @retval 0: must return 0

var grcode_lostfocus

a graph viewer lost focus. @param gv: (graph_viewer_t *) @retval 0: must return 0

var grcode_node_qty

use interactive_graph_t::node_qty()

var grcode_nrect

use interactive_graph_t::nrect()

var grcode_refresh_viewer

use refresh_viewer()

var grcode_set_custom_layout

use interactive_graph_t::set_custom_layout()

var grcode_set_edge

use interactive_graph_t::set_edge()

var grcode_set_gli

use viewer_set_gli()

var grcode_set_graph_groups

use interactive_graph_t::set_graph_groups()

var grcode_set_node_info

use viewer_set_node_info()

var grcode_set_titlebar_height

use viewer_set_titlebar_height()

var grcode_set_viewer_graph

use set_viewer_graph()

var grcode_user_draw

render node of a user-defined graph. NB: draw only on the specified DC and nowhere else! @param g: (interactive_graph_t ) @param node: (int) @param node_rect: (rect_t ) @param dc: (HDC) @retval 0: not rendered @retval 1: rendered

var grcode_user_hint

retrieve hint for the user-defined graph. @param g: (interactive_graph_t ) @param mousenode: (int) @param mouseedge_src: (int) @param mouseedge_dst: (int) @param hint: (char *) must be allocated by qalloc() or qstrdup() @retval 0: use default hint @retval 1: use proposed hint

var grcode_user_refresh

refresh user-defined graph nodes and edges This is called when the UI considers that it is necessary to recreate the graph layout, and thus has to ensure that the 'interactive_graph_t' instance it is using, is up-to-date. For example: * at graph creation-time * if a refresh_viewer() call was made @param g: (interactive_graph_t *) @return: success

var grcode_user_size

calculate node size for user-defined graph. @param g: (interactive_graph_t ) @param node: (int) @param cx: (int ) @param cy: (int *) @retval 0: did not calculate. ida will use node text size @retval 1: calculated. ida will add node title to the size

var grcode_user_text

retrieve text for user-defined graph node. NB: do not use anything calling GDI! @param g: (interactive_graph_t ) @param node: (int) @param result: (const char ) @param bg_color: (bgcolor_t ) may be nullptr @return: success, result must be filled

var grcode_user_title

render node title of a user-defined graph. @param g: (interactive_graph_t ) @param node: (int) @param title_rect: (rect_t ) @param title_bg_color: (int) @param dc: (HDC) @retval 0: did not render, ida will fill it with title_bg_color @retval 1: rendered node title

var grcode_viewer_create_groups_vec

use viewer_create_groups()

var grcode_viewer_delete_groups_vec

use viewer_delete_groups()

var grcode_viewer_groups_visibility_vec

use viewer_set_groups_visibility()

Functions

def calc_dist(p: point_t, q: point_t)

calc_dist(p, q) -> double Calculate distance between p and q.

@param p: (C++: point_t) @param q: (C++: point_t)

def clr_node_info(gid: graph_id_t, node: int, flags: uint32)

clr_node_info(gid, node, flags) Clear node info for the given node.

@param gid: (C++: graph_id_t) id of desired graph @param node: (C++: int) node number @param flags: (C++: uint32) combination of Node info flags, identifying which fields of node_info_t will be cleared

def create_disasm_graph(*args)

create_disasm_graph(ea) -> interactive_graph_t Create a graph using an arbitrary set of ranges.

@param ea: ea_t

create_disasm_graph(ranges) -> interactive_graph_t

@param ranges: rangevec_t const &

def create_graph_viewer(title: char const *, id: uval_t, callback: hook_cb_t *, ud: void *, title_height: int, parent: TWidget * = None)

create_graph_viewer(title, id, callback, ud, title_height, parent=None) -> graph_viewer_t Create a custom graph viewer.

@param title: (C++: const char ) the widget title @param id: (C++: uval_t) graph id @param callback: (C++: hook_cb_t ) callback to handle graph notifications (graph_notification_t) @param ud: (C++: void ) user data passed to callback @param title_height: (C++: int) node title height @param parent: (C++: TWidget ) the parent widget of the graph viewer @return: new viewer

def create_interactive_graph(id: uval_t)

create_interactive_graph(id) -> interactive_graph_t Create a new empty graph with given id.

@param id: (C++: uval_t)

def create_mutable_graph(id: uval_t)

create_interactive_graph(id) -> interactive_graph_t Create a new empty graph with given id.

@param id: (C++: uval_t)

def create_user_graph_place(node: int, lnnum: int)

create_user_graph_place(node, lnnum) -> user_graph_place_t Get a copy of a user_graph_place_t (returns a pointer to static storage)

@param node: (C++: int) @param lnnum: (C++: int)

def del_node_info(gid: graph_id_t, node: int)

del_node_info(gid, node) Delete the node_info_t for the given node.

@param gid: (C++: graph_id_t) @param node: (C++: int)

def delete_interactive_graph(g: interactive_graph_t)

delete_interactive_graph(g) Delete graph object. @warning: use this only if you are dealing with interactive_graph_t instances that have not been used together with a graph_viewer_t. If you have called set_viewer_graph() with your graph, the graph's lifecycle will be managed by the viewer, and you shouldn't interfere with it

@param g: (C++: interactive_graph_t *)

def delete_mutable_graph(g: interactive_graph_t)

delete_interactive_graph(g) Delete graph object. @warning: use this only if you are dealing with interactive_graph_t instances that have not been used together with a graph_viewer_t. If you have called set_viewer_graph() with your graph, the graph's lifecycle will be managed by the viewer, and you shouldn't interfere with it

@param g: (C++: interactive_graph_t *)

def get_graph_viewer(parent: TWidget *)

get_graph_viewer(parent) -> graph_viewer_t * Get custom graph viewer for given form.

@param parent: (C++: TWidget *)

def get_node_info(out: node_info_t, gid: graph_id_t, node: int)

get_node_info(out, gid, node) -> bool Get node info.

@param out: (C++: node_info_t *) result @param gid: (C++: graph_id_t) id of desired graph @param node: (C++: int) node number @return: success

def get_viewer_graph(gv: graph_viewer_t *)

get_viewer_graph(gv) -> interactive_graph_t Get graph object for given custom graph viewer.

@param gv: (C++: graph_viewer_t *)

def pyg_close(_self: PyObject *)

pyg_close(_self)

@param self: PyObject *

def pyg_select_node(_self: PyObject *, nid: int)

pyg_select_node(_self, nid)

@param self: PyObject * @param nid: int

def pyg_show(_self: PyObject *)

pyg_show(_self) -> bool

@param self: PyObject *

def refresh_viewer(gv: graph_viewer_t *)

refresh_viewer(gv) Redraw the graph in the given view.

@param gv: (C++: graph_viewer_t *)

def set_node_info(gid: graph_id_t, node: int, ni: node_info_t, flags: uint32)

set_node_info(gid, node, ni, flags) Set node info.

@param gid: (C++: graph_id_t) id of desired graph @param node: (C++: int) node number @param ni: (C++: const node_info_t &) node info to use @param flags: (C++: uint32) combination of Node info flags, identifying which fields of 'ni' will be used

def set_viewer_graph(gv: graph_viewer_t *, g: interactive_graph_t)

set_viewer_graph(gv, g) Set the underlying graph object for the given viewer.

@param gv: (C++: graph_viewer_t ) @param g: (C++: interactive_graph_t )

def viewer_attach_menu_item(g: graph_viewer_t *, name: char const *)

viewer_attach_menu_item(g, name) -> bool Attach a previously-registered action to the view's context menu. See kernwin.hpp for how to register actions.

@param g: (C++: graph_viewer_t ) graph viewer @param name: (C++: const char ) action name @return: success

def viewer_center_on(gv: graph_viewer_t *, node: int)

viewer_center_on(gv, node) Center the graph view on the given node.

@param gv: (C++: graph_viewer_t *) @param node: (C++: int)

def viewer_create_groups(gv: graph_viewer_t *, out_group_nodes: intvec_t *, gi: groups_crinfos_t const &)

viewer_create_groups(gv, out_group_nodes, gi) -> bool This will perform an operation similar to what happens when a user manually selects a set of nodes, right-clicks and selects "Create group". This is a wrapper around interactive_graph_t::create_group that will, in essence: * clone the current graph * for each group_crinfo_t, attempt creating group in that new graph * if all were successful, animate to that new graph. @note: this accepts parameters that allow creating of multiple groups at once; which means only one graph animation will be triggered.

@param gv: (C++: graph_viewer_t ) @param out_group_nodes: (C++: intvec_t ) @param gi: (C++: const groups_crinfos_t &) groups_crinfos_t const &

def viewer_del_node_info(gv: graph_viewer_t *, n: int)

viewer_del_node_info(gv, n) Delete node info for node in given viewer (see del_node_info())

@param gv: (C++: graph_viewer_t *) @param n: (C++: int)

def viewer_delete_groups(gv: graph_viewer_t *, groups: intvec_t const &, new_current: int = -1)

viewer_delete_groups(gv, groups, new_current=-1) -> bool Wrapper around interactive_graph_t::delete_group. This function will: * clone the current graph * attempt deleting the groups in that new graph * if successful, animate to that new graph.

@param gv: (C++: graph_viewer_t *) @param groups: (C++: const intvec_t &) intvec_t const & @param new_current: (C++: int)

def viewer_fit_window(gv: graph_viewer_t *)

viewer_fit_window(gv) Fit graph viewer to its parent form.

@param gv: (C++: graph_viewer_t *)

def viewer_get_curnode(gv: graph_viewer_t *)

viewer_get_curnode(gv) -> int Get number of currently selected node (-1 if none)

@param gv: (C++: graph_viewer_t *)

def viewer_get_gli(out: graph_location_info_t *, gv: graph_viewer_t *, flags: uint32 = 0)

viewer_get_gli(out, gv, flags=0) -> bool Get location info for given graph view If flags contains GLICTL_CENTER, then the gli that will be retrieved, will be the one at the center of the view. Otherwise it will be the top-left.

@param out: (C++: graph_location_info_t ) @param gv: (C++: graph_viewer_t ) @param flags: (C++: uint32)

def viewer_get_node_info(gv: graph_viewer_t *, out: node_info_t, n: int)

viewer_get_node_info(gv, out, n) -> bool Get node info for node in given viewer (see get_node_info())

@param gv: (C++: graph_viewer_t ) @param out: (C++: node_info_t ) @param n: (C++: int)

def viewer_get_selection(gv: graph_viewer_t *, sgs: screen_graph_selection_t)

viewer_get_selection(gv, sgs) -> bool Get currently selected items for graph viewer.

@param gv: (C++: graph_viewer_t ) @param sgs: (C++: screen_graph_selection_t )

def viewer_set_gli(gv: graph_viewer_t *, gli: graph_location_info_t const *, flags: uint32 = 0)

viewer_set_gli(gv, gli, flags=0) Set location info for given graph view If flags contains GLICTL_CENTER, then the gli will be set to be the center of the view. Otherwise it will be the top-left.

@param gv: (C++: graph_viewer_t ) @param gli: (C++: const graph_location_info_t ) graph_location_info_t const * @param flags: (C++: uint32)

def viewer_set_groups_visibility(gv: graph_viewer_t *, groups: intvec_t const &, expand: bool, new_current: int = -1)

viewer_set_groups_visibility(gv, groups, expand, new_current=-1) -> bool Wrapper around interactive_graph_t::change_visibility. This function will: * clone the current graph * attempt changing visibility of the groups in that new graph * if successful, animate to that new graph.

@param gv: (C++: graph_viewer_t *) @param groups: (C++: const intvec_t &) intvec_t const & @param expand: (C++: bool) @param new_current: (C++: int)

def viewer_set_node_info(gv: graph_viewer_t *, n: int, ni: node_info_t, flags: uint32)

viewer_set_node_info(gv, n, ni, flags) Set node info for node in given viewer (see set_node_info())

@param gv: (C++: graph_viewer_t *) @param n: (C++: int) @param ni: (C++: const node_info_t &) node_info_t const & @param flags: (C++: uint32)

def viewer_set_titlebar_height(gv: graph_viewer_t *, height: int)

viewer_set_titlebar_height(gv, height) -> int Set height of node title bars (grcode_set_titlebar_height)

@param gv: (C++: graph_viewer_t *) @param height: (C++: int)

Classes

class GraphViewer (title, close_open=False)

Proxy of C++ View_Hooks class.

Constructs the GraphView object. Please do not remove or rename the private fields

@param title: The title of the graph window @param close_open: Should it attempt to close an existing graph (with same title) before creating this graph?

Ancestors

Class variables

var UI_Hooks_Trampoline

Proxy of C++ UI_Hooks class.

Methods

def AddCommand(self, title, shortcut)
def AddEdge(self, src_node, dest_node)

Creates an edge between two given node ids

def AddNode(self, obj)

Creates a node associated with the given object and returns the node id

def Clear(self)

Clears all the nodes and edges

def Close(self)

Closes the graph. It is possible to call Show() again (which will recreate the graph)

def Count(self)

Returns the node count

def OnCommand(self, cmd_id)
def OnPopup(self, widget, popup_handle)
def OnRefresh(self)

Event called when the graph is refreshed or first created. From this event you are supposed to create nodes and edges. This callback is mandatory.

@note: It is important to clear previous nodes before adding nodes. @return: Returning True tells the graph viewer to use the items. Otherwise old items will be used.

def Select(self, node_id)

Selects a node on the graph

def Show(self)

Shows an existing graph or creates a new one

@return: Boolean

Inherited members

class TPointDouble (*args)

Proxy of C++ TPointDouble class.

init(self) -> TPointDouble init(self, a, b) -> TPointDouble

@param a: double @param b: double

init(self, r) -> TPointDouble

@param r: point_t const &

Instance variables

var thisown

The membership flag

var x : double

x

var y : double

y

Methods

def add(self, r: TPointDouble)

add(self, r)

@param r: TPointDouble const &

def negate(self)

negate(self)

def sub(self, r: TPointDouble)

sub(self, r)

@param r: TPointDouble const &

class drawable_graph_t

Proxy of C++ drawable_graph_t class.

init(self) -> drawable_graph_t

@param self: PyObject *

Ancestors

Subclasses

Instance variables

var callback_ud : void *

user data for callback

var circle_centerpoint_t

for layout_circle

var circle_radius : int

for layout_circle

var current_layout : layout_type_t

see Proximity view layouts

var rect_edges_made : bool

have create rectangular edges?

var thisown

The membership flag

var title : qstring

graph title

Methods

def create_circle_layout(self, p: point_t, radius: int) ‑> bool

create_circle_layout(self, p, radius) -> bool

@param p: point_t @param radius: int

def create_tree_layout(self) ‑> bool

create_tree_layout(self) -> bool

def get_edge(self, e: edge_t)

get_edge(self, e) -> edge_info_t

@param e: edge_t

def grcall(self, code: int)

grcall(self, code) -> ssize_t

@param code: int

def nrect(self, n: int) ‑> rect_t

nrect(self, n) -> rect_t

@param n: int

def set_callback(self, _callback: hook_cb_t *, _ud: void *)

set_callback(self, _callback, _ud)

@param _callback: hook_cb_t * @param _ud: void *

class abstract_graph_t

Proxy of C++ drawable_graph_t class.

init(self) -> drawable_graph_t

@param self: PyObject *

Ancestors

Subclasses

Instance variables

var callback_ud : void *

user data for callback

var circle_centerpoint_t

for layout_circle

var circle_radius : int

for layout_circle

var current_layout : layout_type_t

see Proximity view layouts

var rect_edges_made : bool

have create rectangular edges?

var title : qstring

graph title

Methods

def create_circle_layout(self, p: point_t, radius: int) ‑> bool

create_circle_layout(self, p, radius) -> bool

@param p: point_t @param radius: int

def create_tree_layout(self) ‑> bool

create_tree_layout(self) -> bool

def get_edge(self, e: edge_t)

get_edge(self, e) -> edge_info_t

@param e: edge_t

def grcall(self, code: int)

grcall(self, code) -> ssize_t

@param code: int

def nrect(self, n: int) ‑> rect_t

nrect(self, n) -> rect_t

@param n: int

def set_callback(self, _callback: hook_cb_t *, _ud: void *)

set_callback(self, _callback, _ud)

@param _callback: hook_cb_t * @param _ud: void *

Inherited members

class edge_info_t

Proxy of C++ edge_info_t class.

init(self) -> edge_info_t

Instance variables

var color : bgcolor_t

edge color

var dstoff : int

destination: edge port offset from the left

var layoutpointseq_t

describes geometry of edge

var srcoff : int

source: edge port offset from the left

var thisown

The membership flag

var width : int

edge width

Methods

def reverse_layout(self)

reverse_layout(self)

class edge_infos_wrapper_t (*args, **kwargs)

Proxy of C++ edge_infos_wrapper_t class.

Instance variables

var ptr : edge_infos_t *

ptr

var thisown

The membership flag

Methods

def clear(self)

clear(self)

class edge_layout_point_t (*args)

Proxy of C++ edge_layout_point_t class.

init(self) -> edge_layout_point_t init(self, _e, _pidx) -> edge_layout_point_t

@param _e: edge_t const & @param _pidx: int

Instance variables

var eedge_t

parent edge

var pidx : int

index into edge_info_t::layout

var thisown

The membership flag

Methods

def compare(self, r: edge_layout_point_t) ‑> int

compare(self, r) -> int

@param r: edge_layout_point_t const &

class edge_segment_t

Proxy of C++ edge_segment_t class.

init(self) -> edge_segment_t

Instance variables

var eedge_t

e

var nseg : int

nseg

var thisown

The membership flag

var x0 : int

x0

var x1 : int

x1

Methods

def length(self)

length(self) -> size_t

def toright(self) ‑> bool

toright(self) -> bool

class graph_item_t

Proxy of C++ graph_item_t class.

init(self) -> graph_item_t

Instance variables

var b : int

button number

var e : edge_t

edge source and destination

var elpedge_layout_point_t

edge layout point

var n : int

node number

var ppoint_t

text coordinates in the node

var thisown

The membership flag

var type : graph_item_type_t

type

Methods

def is_edge(self) ‑> bool

is_edge(self) -> bool

def is_node(self) ‑> bool

is_node(self) -> bool

class graph_node_visitor_t

Proxy of C++ graph_node_visitor_t class.

init(self) -> graph_node_visitor_t

@param self: PyObject *

Instance variables

var thisown

The membership flag

Methods

def is_forbidden_edge(self, arg0: int, arg1: int) ‑> bool

is_forbidden_edge(self, arg0, arg1) -> bool Should the edge between 'n' and 'm' be ignored?

@param arg0: int @param arg1: int

def is_visited(self, n: int) ‑> bool

is_visited(self, n) -> bool Have we already visited the given node?

@param n: (C++: int)

def reinit(self)

reinit(self) Reset visited nodes.

def set_visited(self, n: int)

set_visited(self, n) Mark node as visited.

@param n: (C++: int)

def visit_node(self, arg0: int) ‑> int

visit_node(self, arg0) -> int Implements action to take when a node is visited.

@param arg0: int

class graph_path_visitor_t

Proxy of C++ graph_path_visitor_t class.

init(self) -> graph_path_visitor_t

@param self: PyObject *

Instance variables

var path : intvec_t

current path

var prune : bool

walk_forward(): prune := true means to stop the current path

var thisown

The membership flag

Methods

def walk_backward(self, arg0: int) ‑> int

walk_backward(self, arg0) -> int

@param arg0: int

def walk_forward(self, arg0: int) ‑> int

walk_forward(self, arg0) -> int

@param arg0: int

class graph_visitor_t

Proxy of C++ graph_visitor_t class.

init(self) -> graph_visitor_t

@param self: PyObject *

Instance variables

var thisown

The membership flag

Methods

def visit_edge(self, arg2: edge_t, arg3: edge_info_t) ‑> int

visit_edge(self, arg2, arg3) -> int

@param arg2: edge_t @param arg3: edge_info_t *

def visit_node(self, arg2: int, arg3: rect_t) ‑> int

visit_node(self, arg2, arg3) -> int

@param arg2: int @param arg3: rect_t &

class group_crinfo_t

Proxy of C++ group_crinfo_t class.

init(self) -> group_crinfo_t

Instance variables

var nodes : intvec_t

nodes

var text : qstring

text

var thisown

The membership flag

class interactive_graph_t (*args, **kwargs)

Proxy of C++ interactive_graph_t class.

init(self) -> drawable_graph_t

@param self: PyObject *

Ancestors

Instance variables

var belongs : intvec_t

the subgraph the node belongs to INT_MAX means that the node doesn't exist sign bit means collapsed node

var edgesedge_infos_wrapper_t

edges

var gid : uval_t

graph id - unique for the database for flowcharts it is equal to the function start_ea

var node_flags : bytevec_t

node flags

var nodesinteractive_graph_t::node_layout_t

nodes

var org_preds : array_of_intvec_t

org_preds

var org_succs : array_of_intvec_t

org_succs

var preds : array_of_intvec_t

preds

var succs : array_of_intvec_t

succs

var thisown

The membership flag

Methods

def add_edge(self, i: int, j: int, ei: edge_info_t) ‑> bool

add_edge(self, i, j, ei) -> bool

@param i: int @param j: int @param ei: edge_info_t const *

def add_node(self, r: rect_t) ‑> int

add_node(self, r) -> int Add a node, possibly with a specific geometry

@param r: (C++: const rect_t *) the node geometry (can be nullptr) @return: the new node

def calc_group_ea(self, arg2: intvec_t const &)

calc_group_ea(self, arg2) -> ea_t

@param arg2: intvec_t const &

def change_group_visibility(self, group: int, expand: bool) ‑> bool

change_group_visibility(self, group, expand) -> bool Expand/collapse a group node

@param group: (C++: int) the group node @param expand: (C++: bool) whether to expand or collapse @return: success

def create_digraph_layout(self) ‑> bool

create_digraph_layout(self) -> bool

def create_group(self, nodes: intvec_t const &)

create_group(self, nodes) -> int Create a new group node, that will contain all the nodes in 'nodes'.

@param nodes: (C++: const intvec_t &) the nodes that will be part of the group @return: the group node, or -1 in case of error

def del_custom_layout(self)

del_custom_layout(self)

def del_edge(self, i: int, j: int) ‑> bool

del_edge(self, i, j) -> bool

@param i: int @param j: int

def del_node(self, n: int)

del_node(self, n) -> ssize_t Delete a node

@param n: (C++: int) the node to delete @return: the number of deleted edges

def delete_group(self, group: int) ‑> bool

delete_group(self, group) -> bool Delete a group node.

This deletes the group node only; it does not delete nodes that are part of the group.

@param group: (C++: int) the group node @return: success

def empty(self) ‑> bool

empty(self) -> bool Is the graph (visually) empty?

@return: true if there are no visible nodes

def exists(self, node: int) ‑> bool

exists(self, node) -> bool Is the node visible?

@param node: (C++: int) the node number @return: success

def get_custom_layout(self) ‑> bool

get_custom_layout(self) -> bool

def get_first_subgraph_node(self, group: int) ‑> int

get_first_subgraph_node(self, group) -> int

@param group: int

def get_graph_groups(self) ‑> bool

get_graph_groups(self) -> bool

def get_next_subgraph_node(self, group: int, current: int) ‑> int

get_next_subgraph_node(self, group, current) -> int

@param group: int @param current: int

def get_node_group(self, node: int) ‑> int

get_node_group(self, node) -> int

@param node: int

def get_node_representative(self, node: int) ‑> int

get_node_representative(self, node) -> int Get the node that currently visually represents 'node'. This will find the "closest" parent group node that's visible, by attempting to walk up the group nodes that contain 'node', and will stop when it finds a node that is currently visible.

See also get_group_node()

@param node: (C++: int) the node @return: the node that represents 'node', or 'node' if it's not part of any group

def is_collapsed_node(self, node: int) ‑> bool

is_collapsed_node(self, node) -> bool

@param node: int

def is_deleted_node(self, node: int) ‑> bool

is_deleted_node(self, node) -> bool

@param node: int

def is_displayable_node(self, node: int) ‑> bool

is_displayable_node(self, node) -> bool

@param node: int

def is_dot_node(self, node: int) ‑> bool

is_dot_node(self, node) -> bool

@param node: int

def is_group_node(self, node: int) ‑> bool

is_group_node(self, node) -> bool

@param node: int

def is_simple_node(self, node: int) ‑> bool

is_simple_node(self, node) -> bool

@param node: int

def is_subgraph_node(self, node: int) ‑> bool

is_subgraph_node(self, node) -> bool

@param node: int

def is_uncollapsed_node(self, node: int) ‑> bool

is_uncollapsed_node(self, node) -> bool

@param node: int

def is_user_graph(self) ‑> bool

is_user_graph(self) -> bool

def is_visible_node(self, node: int) ‑> bool

is_visible_node(self, node) -> bool Is the node currently visible?

An invisible node is a node that's part of a group that's currently collapsed.

@param node: (C++: int) the node @return: success

def node_qty(self) ‑> int

node_qty(self) -> int Get the number of visible nodes (the list can be retrieved using gdl.hpp's node_iterator)

See also size()

@return: the number of visible nodes

def npred(self, b: int) ‑> int

npred(self, b) -> int

@param b: int

def nsucc(self, b: int) ‑> int

nsucc(self, b) -> int

@param b: int

def pred(self, b: int, i: int) ‑> int

pred(self, b, i) -> int

@param b: int @param i: int

def predset(self, b: int)

predset(self, b) -> intvec_t const &

@param b: int

def redo_layout(self) ‑> bool

redo_layout(self) -> bool Recompute the layout, according to the value of 'current_layout'.

@return: success

def refresh(self) ‑> bool

refresh(self) -> bool Refresh the graph

A graph needs refreshing when it's "backing data". E.g., if the number (or contents) of the objects in the above example, change.

Let's say the user's plugin ends up finding a 5th piece of scattered data. It should then add it to its internal list of known objects, and tell IDA that the graph needs to be refreshed, using refresh_viewer(). This will cause IDA to: * discard all its internal rendering information, * call interactive_graph_t::refresh() on the graph so that the user's plugin has a chance to "sync" the number of nodes & edges that this graph contains, to the information that the plugin has collected so far * re-create internal rendering information, and * repaint the view

@return: success

def replace_edge(self, i: int, j: int, x: int, y: int) ‑> bool

replace_edge(self, i, j, x, y) -> bool

@param i: int @param j: int @param x: int @param y: int

def reset(self)

reset(self)

def resize(self, n: int)

resize(self, n) Resize the graph to 'n' nodes

@param n: (C++: int) the new size

def set_custom_layout(self)

set_custom_layout(self)

def set_deleted_node(self, node: int)

set_deleted_node(self, node)

@param node: int

def set_edge(self, e: edge_t, ei: edge_info_t) ‑> bool

set_edge(self, e, ei) -> bool

@param e: edge_t @param ei: edge_info_t const *

def set_graph_groups(self)

set_graph_groups(self)

def set_node_group(self, node: int, group: int)

set_node_group(self, node, group)

@param node: int @param group: int

def set_nrect(self, n: int, r: rect_t) ‑> bool

set_nrect(self, n, r) -> bool

@param n: int @param r: rect_t const &

def size(self) ‑> int

size(self) -> int Get the total number of nodes (including group nodes, and including hidden nodes.)

See also node_qty()

@return: the total number of nodes in the graph

def succ(self, b: int, i: int) ‑> int

succ(self, b, i) -> int

@param b: int @param i: int

def succset(self, b: int)

succset(self, b) -> intvec_t const &

@param b: int

class mutable_graph_t (*args, **kwargs)

Proxy of C++ interactive_graph_t class.

init(self) -> drawable_graph_t

@param self: PyObject *

Ancestors

Instance variables

var belongs : intvec_t

the subgraph the node belongs to INT_MAX means that the node doesn't exist sign bit means collapsed node

var edgesedge_infos_wrapper_t

edges

var gid : uval_t

graph id - unique for the database for flowcharts it is equal to the function start_ea

var node_flags : bytevec_t

node flags

var nodesinteractive_graph_t::node_layout_t

nodes

var org_preds : array_of_intvec_t

org_preds

var org_succs : array_of_intvec_t

org_succs

var preds : array_of_intvec_t

preds

var succs : array_of_intvec_t

succs

Methods

def add_edge(self, i: int, j: int, ei: edge_info_t) ‑> bool

add_edge(self, i, j, ei) -> bool

@param i: int @param j: int @param ei: edge_info_t const *

def add_node(self, r: rect_t) ‑> int

add_node(self, r) -> int Add a node, possibly with a specific geometry

@param r: (C++: const rect_t *) the node geometry (can be nullptr) @return: the new node

def calc_group_ea(self, arg2: intvec_t const &)

calc_group_ea(self, arg2) -> ea_t

@param arg2: intvec_t const &

def change_group_visibility(self, group: int, expand: bool) ‑> bool

change_group_visibility(self, group, expand) -> bool Expand/collapse a group node

@param group: (C++: int) the group node @param expand: (C++: bool) whether to expand or collapse @return: success

def create_digraph_layout(self) ‑> bool

create_digraph_layout(self) -> bool

def create_group(self, nodes: intvec_t const &)

create_group(self, nodes) -> int Create a new group node, that will contain all the nodes in 'nodes'.

@param nodes: (C++: const intvec_t &) the nodes that will be part of the group @return: the group node, or -1 in case of error

def del_custom_layout(self)

del_custom_layout(self)

def del_edge(self, i: int, j: int) ‑> bool

del_edge(self, i, j) -> bool

@param i: int @param j: int

def del_node(self, n: int)

del_node(self, n) -> ssize_t Delete a node

@param n: (C++: int) the node to delete @return: the number of deleted edges

def delete_group(self, group: int) ‑> bool

delete_group(self, group) -> bool Delete a group node.

This deletes the group node only; it does not delete nodes that are part of the group.

@param group: (C++: int) the group node @return: success

def empty(self) ‑> bool

empty(self) -> bool Is the graph (visually) empty?

@return: true if there are no visible nodes

def exists(self, node: int) ‑> bool

exists(self, node) -> bool Is the node visible?

@param node: (C++: int) the node number @return: success

def get_custom_layout(self) ‑> bool

get_custom_layout(self) -> bool

def get_first_subgraph_node(self, group: int) ‑> int

get_first_subgraph_node(self, group) -> int

@param group: int

def get_graph_groups(self) ‑> bool

get_graph_groups(self) -> bool

def get_next_subgraph_node(self, group: int, current: int) ‑> int

get_next_subgraph_node(self, group, current) -> int

@param group: int @param current: int

def get_node_group(self, node: int) ‑> int

get_node_group(self, node) -> int

@param node: int

def get_node_representative(self, node: int) ‑> int

get_node_representative(self, node) -> int Get the node that currently visually represents 'node'. This will find the "closest" parent group node that's visible, by attempting to walk up the group nodes that contain 'node', and will stop when it finds a node that is currently visible.

See also get_group_node()

@param node: (C++: int) the node @return: the node that represents 'node', or 'node' if it's not part of any group

def is_collapsed_node(self, node: int) ‑> bool

is_collapsed_node(self, node) -> bool

@param node: int

def is_deleted_node(self, node: int) ‑> bool

is_deleted_node(self, node) -> bool

@param node: int

def is_displayable_node(self, node: int) ‑> bool

is_displayable_node(self, node) -> bool

@param node: int

def is_dot_node(self, node: int) ‑> bool

is_dot_node(self, node) -> bool

@param node: int

def is_group_node(self, node: int) ‑> bool

is_group_node(self, node) -> bool

@param node: int

def is_simple_node(self, node: int) ‑> bool

is_simple_node(self, node) -> bool

@param node: int

def is_subgraph_node(self, node: int) ‑> bool

is_subgraph_node(self, node) -> bool

@param node: int

def is_uncollapsed_node(self, node: int) ‑> bool

is_uncollapsed_node(self, node) -> bool

@param node: int

def is_user_graph(self) ‑> bool

is_user_graph(self) -> bool

def is_visible_node(self, node: int) ‑> bool

is_visible_node(self, node) -> bool Is the node currently visible?

An invisible node is a node that's part of a group that's currently collapsed.

@param node: (C++: int) the node @return: success

def node_qty(self) ‑> int

node_qty(self) -> int Get the number of visible nodes (the list can be retrieved using gdl.hpp's node_iterator)

See also size()

@return: the number of visible nodes

def npred(self, b: int) ‑> int

npred(self, b) -> int

@param b: int

def nsucc(self, b: int) ‑> int

nsucc(self, b) -> int

@param b: int

def pred(self, b: int, i: int) ‑> int

pred(self, b, i) -> int

@param b: int @param i: int

def predset(self, b: int)

predset(self, b) -> intvec_t const &

@param b: int

def redo_layout(self) ‑> bool

redo_layout(self) -> bool Recompute the layout, according to the value of 'current_layout'.

@return: success

def refresh(self) ‑> bool

refresh(self) -> bool Refresh the graph

A graph needs refreshing when it's "backing data". E.g., if the number (or contents) of the objects in the above example, change.

Let's say the user's plugin ends up finding a 5th piece of scattered data. It should then add it to its internal list of known objects, and tell IDA that the graph needs to be refreshed, using refresh_viewer(). This will cause IDA to: * discard all its internal rendering information, * call interactive_graph_t::refresh() on the graph so that the user's plugin has a chance to "sync" the number of nodes & edges that this graph contains, to the information that the plugin has collected so far * re-create internal rendering information, and * repaint the view

@return: success

def replace_edge(self, i: int, j: int, x: int, y: int) ‑> bool

replace_edge(self, i, j, x, y) -> bool

@param i: int @param j: int @param x: int @param y: int

def reset(self)

reset(self)

def resize(self, n: int)

resize(self, n) Resize the graph to 'n' nodes

@param n: (C++: int) the new size

def set_custom_layout(self)

set_custom_layout(self)

def set_deleted_node(self, node: int)

set_deleted_node(self, node)

@param node: int

def set_edge(self, e: edge_t, ei: edge_info_t) ‑> bool

set_edge(self, e, ei) -> bool

@param e: edge_t @param ei: edge_info_t const *

def set_graph_groups(self)

set_graph_groups(self)

def set_node_group(self, node: int, group: int)

set_node_group(self, node, group)

@param node: int @param group: int

def set_nrect(self, n: int, r: rect_t) ‑> bool

set_nrect(self, n, r) -> bool

@param n: int @param r: rect_t const &

def size(self) ‑> int

size(self) -> int Get the total number of nodes (including group nodes, and including hidden nodes.)

See also node_qty()

@return: the total number of nodes in the graph

def succ(self, b: int, i: int) ‑> int

succ(self, b, i) -> int

@param b: int @param i: int

def succset(self, b: int)

succset(self, b) -> intvec_t const &

@param b: int

Inherited members

class interval_t (*args)

Proxy of C++ interval_t class.

init(self) -> interval_t init(self, y0, y1) -> interval_t

@param y0: int @param y1: int

init(self, s) -> interval_t

@param s: edge_segment_t const &

Instance variables

var thisown

The membership flag

var x0 : int

x0

var x1 : int

x1

Methods

def contains(self, x: int) ‑> bool

contains(self, x) -> bool

@param x: int

def empty(self) ‑> bool

empty(self) -> bool

def intersect(self, r: interval_t)

intersect(self, r)

@param r: interval_t const &

def length(self) ‑> int

length(self) -> int

def make_union(self, r: interval_t)

make_union(self, r)

@param r: interval_t const &

def move_by(self, shift: int)

move_by(self, shift)

@param shift: int

class node_info_t

Proxy of C++ node_info_t class.

init(self) -> node_info_t

Instance variables

var bg_color : bgcolor_t

background color

var ea : ea_t

address

var flags : uint32

flags

var frame_color : bgcolor_t

color of enclosing frame

var text : qstring

node contents

var thisown

The membership flag

Methods

def get_flags_for_valid(self)

get_flags_for_valid(self) -> uint32 Get combination of Node info flags describing which attributes are valid.

def valid_bg_color(self) ‑> bool

valid_bg_color(self) -> bool Has valid bg_color?

def valid_ea(self) ‑> bool

valid_ea(self) -> bool Has valid ea?

def valid_flags(self) ‑> bool

valid_flags(self) -> bool Has valid flags?

def valid_frame_color(self) ‑> bool

valid_frame_color(self) -> bool Has valid frame_color?

def valid_text(self) ‑> bool

valid_text(self) -> bool Has non-empty text?

class node_layout_t (*args)

Proxy of C++ qvector< rect_t > class.

init(self) -> node_layout_t init(self, x) -> node_layout_t

@param x: qvector< rect_t > const &

Instance variables

var thisown

The membership flag

Methods

def add_unique(self, x: rect_t) ‑> bool

add_unique(self, x) -> bool

@param x: rect_t const &

def at(self, _idx: size_t)

at(self, _idx) -> rect_t

@param _idx: size_t

def back(self)
def begin(self, *args)

begin(self) -> rect_t

def capacity(self)

capacity(self) -> size_t

def clear(self)

clear(self)

def empty(self) ‑> bool

empty(self) -> bool

def end(self, *args)

end(self) -> rect_t

def erase(self, *args)

erase(self, it) -> rect_t

@param it: qvector< rect_t >::iterator

erase(self, first, last) -> rect_t

@param first: qvector< rect_t >::iterator @param last: qvector< rect_t >::iterator

def extract(self)

extract(self) -> rect_t

def find(self, *args)

find(self, x) -> rect_t

@param x: rect_t const &

def front(self)
def grow(self, *args)

grow(self, x=rect_t())

@param x: rect_t const &

def has(self, x: rect_t) ‑> bool

has(self, x) -> bool

@param x: rect_t const &

def inject(self, s: rect_t, len: size_t)

inject(self, s, len)

@param s: rect_t * @param len: size_t

def insert(self, it: rect_t, x: rect_t)

insert(self, it, x) -> rect_t

@param it: qvector< rect_t >::iterator @param x: rect_t const &

def pop_back(self)

pop_back(self)

def push_back(self, *args)

push_back(self, x)

@param x: rect_t const &

push_back(self) -> rect_t

def qclear(self)

qclear(self)

def reserve(self, cnt: size_t)

reserve(self, cnt)

@param cnt: size_t

def resize(self, *args)

resize(self, _newsize, x)

@param _newsize: size_t @param x: rect_t const &

resize(self, _newsize)

@param _newsize: size_t

def size(self)

size(self) -> size_t

def swap(self, r: node_layout_t)

swap(self, r)

@param r: qvector< rect_t > &

def truncate(self)

truncate(self)

class point_t (*args)

Proxy of C++ point_t class.

init(self) -> point_t init(self, _x, _y) -> point_t

@param _x: int @param _y: int

Instance variables

var thisown

The membership flag

var x : int

x

var y : int

y

Methods

def add(self, r: point_t)

add(self, r) -> point_t

@param r: point_t const &

def negate(self)

negate(self)

def sub(self, r: point_t)

sub(self, r) -> point_t

@param r: point_t const &

class pointseq_t

Proxy of C++ pointseq_t class.

init(self) -> pointseq_t

Ancestors

Inherited members

class pointvec_t (*args)

Proxy of C++ qvector< point_t > class.

init(self) -> pointvec_t init(self, x) -> pointvec_t

@param x: qvector< point_t > const &

Subclasses

Instance variables

var thisown

The membership flag

Methods

def add_unique(self, x: point_t) ‑> bool

add_unique(self, x) -> bool

@param x: point_t const &

def at(self, _idx: size_t)

at(self, _idx) -> point_t

@param _idx: size_t

def back(self)
def begin(self, *args)

begin(self) -> point_t

def capacity(self)

capacity(self) -> size_t

def clear(self)

clear(self)

def empty(self) ‑> bool

empty(self) -> bool

def end(self, *args)

end(self) -> point_t

def erase(self, *args)

erase(self, it) -> point_t

@param it: qvector< point_t >::iterator

erase(self, first, last) -> point_t

@param first: qvector< point_t >::iterator @param last: qvector< point_t >::iterator

def extract(self)

extract(self) -> point_t

def find(self, *args)

find(self, x) -> point_t

@param x: point_t const &

def front(self)
def grow(self, *args)

grow(self, x=point_t())

@param x: point_t const &

def has(self, x: point_t) ‑> bool

has(self, x) -> bool

@param x: point_t const &

def inject(self, s: point_t, len: size_t)

inject(self, s, len)

@param s: point_t * @param len: size_t

def insert(self, it: point_t, x: point_t)

insert(self, it, x) -> point_t

@param it: qvector< point_t >::iterator @param x: point_t const &

def pop_back(self)

pop_back(self)

def push_back(self, *args)

push_back(self, x)

@param x: point_t const &

push_back(self) -> point_t

def qclear(self)

qclear(self)

def reserve(self, cnt: size_t)

reserve(self, cnt)

@param cnt: size_t

def resize(self, *args)

resize(self, _newsize, x)

@param _newsize: size_t @param x: point_t const &

resize(self, _newsize)

@param _newsize: size_t

def size(self)

size(self) -> size_t

def swap(self, r: pointvec_t)

swap(self, r)

@param r: qvector< point_t > &

def truncate(self)

truncate(self)

class rect_t (*args)

Proxy of C++ rect_t class.

init(self) -> rect_t init(self, l, t, r, b) -> rect_t

@param l: int @param t: int @param r: int @param b: int

init(self, p0, p1) -> rect_t

@param p0: point_t const & @param p1: point_t const &

Instance variables

var bottom : int

bottom

var left : int

left

var right : int

right

var thisown

The membership flag

var top : int

top

Methods

def area(self) ‑> int

area(self) -> int

def bottomright(self) ‑> point_t

bottomright(self) -> point_t

def center(self) ‑> point_t

center(self) -> point_t

def contains(self, p: point_t) ‑> bool

contains(self, p) -> bool

@param p: point_t const &

def empty(self) ‑> bool

empty(self) -> bool

def grow(self, delta: int)

grow(self, delta)

@param delta: int

def height(self) ‑> int

height(self) -> int

def intersect(self, r: rect_t)

intersect(self, r)

@param r: rect_t const &

def is_intersection_empty(self, r: rect_t) ‑> bool

is_intersection_empty(self, r) -> bool

@param r: rect_t const &

def make_union(self, r: rect_t)

make_union(self, r)

@param r: rect_t const &

def move_by(self, p: point_t)

move_by(self, p)

@param p: point_t const &

def move_to(self, p: point_t)

move_to(self, p)

@param p: point_t const &

def topleft(self) ‑> point_t

topleft(self) -> point_t

def verify(self)

verify(self)

def width(self) ‑> int

width(self) -> int

class row_info_t

Proxy of C++ row_info_t class.

init(self) -> row_info_t

Instance variables

var bottom : int

bottom y coord of the row

var nodes : intvec_t

list of nodes at the row

var thisown

The membership flag

var top : int

top y coord of the row

Methods

def height(self) ‑> int

height(self) -> int

class screen_graph_selection_base_t (*args)

Proxy of C++ qvector< selection_item_t > class.

init(self) -> screen_graph_selection_base_t init(self, x) -> screen_graph_selection_base_t

@param x: qvector< selection_item_t > const &

Subclasses

Instance variables

var thisown

The membership flag

Methods

def add_unique(self, x: selection_item_t) ‑> bool

add_unique(self, x) -> bool

@param x: selection_item_t const &

def at(self, _idx: size_t)

at(self, _idx) -> selection_item_t

@param _idx: size_t

def back(self)
def begin(self, *args)

begin(self) -> selection_item_t

def capacity(self)

capacity(self) -> size_t

def clear(self)

clear(self)

def empty(self) ‑> bool

empty(self) -> bool

def end(self, *args)

end(self) -> selection_item_t

def erase(self, *args)

erase(self, it) -> selection_item_t

@param it: qvector< selection_item_t >::iterator

erase(self, first, last) -> selection_item_t

@param first: qvector< selection_item_t >::iterator @param last: qvector< selection_item_t >::iterator

def extract(self)

extract(self) -> selection_item_t

def find(self, *args)

find(self, x) -> selection_item_t

@param x: selection_item_t const &

def front(self)
def grow(self, *args)

grow(self, x=selection_item_t())

@param x: selection_item_t const &

def has(self, x: selection_item_t) ‑> bool

has(self, x) -> bool

@param x: selection_item_t const &

def inject(self, s: selection_item_t, len: size_t)

inject(self, s, len)

@param s: selection_item_t * @param len: size_t

def insert(self, it: selection_item_t, x: selection_item_t)

insert(self, it, x) -> selection_item_t

@param it: qvector< selection_item_t >::iterator @param x: selection_item_t const &

def pop_back(self)

pop_back(self)

def push_back(self, *args)

push_back(self, x)

@param x: selection_item_t const &

push_back(self) -> selection_item_t

def qclear(self)

qclear(self)

def reserve(self, cnt: size_t)

reserve(self, cnt)

@param cnt: size_t

def resize(self, *args)

resize(self, _newsize, x)

@param _newsize: size_t @param x: selection_item_t const &

resize(self, _newsize)

@param _newsize: size_t

def size(self)

size(self) -> size_t

def swap(self, r: screen_graph_selection_base_t)

swap(self, r)

@param r: qvector< selection_item_t > &

def truncate(self)

truncate(self)

class screen_graph_selection_t

Proxy of C++ screen_graph_selection_t class.

init(self) -> screen_graph_selection_t

Ancestors

Methods

def add(self, s: screen_graph_selection_t)

add(self, s)

@param s: screen_graph_selection_t const &

def add_node(self, node: int)

add_node(self, node)

@param node: int

def add_point(self, e: edge_t, idx: int)

add_point(self, e, idx)

@param e: edge_t @param idx: int

def del_node(self, node: int)

del_node(self, node)

@param node: int

def del_point(self, e: edge_t, idx: int)

del_point(self, e, idx)

@param e: edge_t @param idx: int

def has(self, item: selection_item_t) ‑> bool

has(self, item) -> bool

@param item: selection_item_t const &

def items_count(self, look_for_nodes: bool)

items_count(self, look_for_nodes) -> size_t

@param look_for_nodes: bool

def nodes_count(self)

nodes_count(self) -> size_t

def points_count(self)

points_count(self) -> size_t

def sub(self, s: screen_graph_selection_t)

sub(self, s)

@param s: screen_graph_selection_t const &

Inherited members

class selection_item_t (*args)

Proxy of C++ selection_item_t class.

init(self) -> selection_item_t init(self, n) -> selection_item_t

@param n: int

init(self, _elp) -> selection_item_t

@param _elp: edge_layout_point_t &

init(self, e, idx) -> selection_item_t

@param e: edge_t @param idx: int

Instance variables

var elpedge_layout_point_t

edge layout point (is_node = false)

var is_node : bool

represents a selected node?

var node : int

node number (is_node = true)

var thisown

The membership flag

Methods

def compare(self, r: selection_item_t) ‑> int

compare(self, r) -> int

@param r: selection_item_t const &

class user_graph_place_t (*args, **kwargs)

Proxy of C++ user_graph_place_t class.

Instance variables

var node : int

node

var thisown

The membership flag